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The penalty value is based off of game factors such as performance and time. Punishment (Ranked match): A loss is added to the player's history and will mark the player with penalty that reduces their LP gains for their next few ranked games.Punishment (Normal match): A leave is added to the player's history and will mark the player with penalty that reduces their LP gains for their next few ranked games.Punishment (All matches): No XP granted for the abandoned game.If a game doesn't end (for example for server issues, or because every player left the match), no penalties are given out. The LeaverBuster system will automatically kick players who remain idle for 5 minutes. Cancelling the low priority, declining or not accepting a match will also result in the timer being reset. If another player dodges, the timer will not reset and the player will resume their place in queue. If the player dodges in champion select while in low priority queue, the timer will reset. While low priority queue apply to Co-Op vs AI game modes, playing these matches don't seem to reduce the amount of games you have to achieve in order to get rid of the restriction. Tier 7: 15 minute queue delay for 5 games + 2 week queue lockout.Tier 6: 15 minute queue delay for 5 games + 7 day queue lockout.Tier 5: 15 minute queue delay for 5 games + 3 day queue lockout.Tier 4: 15 minute queue delay for 5 games + 24 hour queue lockout.Tier 3: 15 minute queue delay for 5 games.
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Tier 2: 10 minute queue delay for 5 games.Tier 1: 5 minute queue delay for 5 games.These delays and lockouts apply to all queues except for Clash and TFT. Continuous leaving or idling will increase the AFK tier by 1. While in low priority queue, players will have to wait an additional 5 minutes before being able to queue up for a match. After leaving or idling in several games, players will be placed in low priority queue for 5 games.